A time-travelling builder

Verdigris Tide

Three ages of one shore city. You play the Engineer — the only person who can move between them.

You win by making yourself unnecessary.

Learn to make the same wondrous things cleanly — across generations — until the world heals enough that you can set down the work and retire into an ordinary life. Every era is a layer over the same place: the same harbor, the same workshop, the same small room with a steam boiler quietly turning green in the corner.

One city, three ages

The First Age

Innocent & eager

A working waterfront in honest morning light. Brass is polished bright; the workshop hums with new mechanization. Nobody knows what it costs yet.

The Second Age

Confident & wondering

Gaslit parlors and a city grown too big to walk in a morning. Reformers organize in good faith. The works quarter belches confident smoke. Something is beginning to be doubted.

The Third Age

Refined & on a brink

Airships moor at dusk against an indigo sky. The city is refined now, almost beautiful. Only someone moving between the ages can see what's been accumulating.

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